![]() ![]() dds The texture is the same so that'll be how I'm gonna fix it. After hours of searching I was able to achieve exactly what I am attempting but NOT using the canvas / render texture Location The minimap is a scale-size live overview of the world around your character. ![]() These will never need to be change Wow I think your last render is perfection!! She is sexy and violent all at the same time IMO. It is simple to use, less costly and amazingly fast, making you feel as if you are working with a super computer, while significantly improving your work efficiency. ![]() WoW definitely uses some type of level of detail that decreases further away from the camera, for example only dr Then the final camera is the canvas camera, which displays a render texture / raw image which projects the top down camera.
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